What Is a Design Thinking Model? A Practical Guide with Templates

Updated on: 09 July 2025 | 6 min read
Sharesocial-toggle
social-share-facebook
social-share-linkedin
social-share-twitter
Link Copied!
Image of a design thinking model

Organizations seeking a competitive advantage are increasingly adopting the Design Thinking Model—a structured, user-centered framework that fuels innovation. This iterative methodology breaks innovation into six phases: Empathize, Define, Ideate, Prototype, Test, and Implement.

The 6 Phases of the Design Thinking Model

Summary of the 6 Phases of the Design Thinking Model

PhaseObjectiveCreately Template Used
EmpathizeUnderstand users and their contextEmpathy Map, Journey Map
DefineFrame actionable problem statementsAffinity Diagram, HMW Statements
IdeateGenerate a wide range of solutionsBrainstorm Canvas, Idea Clusters
PrototypeTurn ideas into tangible mockupsWireframes, UI Mockups
TestValidate ideas through user feedbackFeedback Grid, Testing Plans
ImplementDeliver final solutions and track successKanban Board, Release Roadmap

Phase 1: Empathize – Understanding User Needs

The Empathize phase begins the Design Thinking Model by immersing in the user experience. Teams conduct interviews, observations, and contextual research to uncover needs, behaviors, and pain points.

Tools for Empathy Mapping

  • User Interviews: Explore user motivations and unmet needs.
  • Observations: Witness behaviors in natural contexts.
  • Empathy Maps: Visualize what users say, think, do, and feel.
  • Journey Maps: Track user experiences across touchpoints.

Use Empathy Maps to synthesize insights, develop personas, and identify emotional drivers. This user understanding lays the foundation for the Define phase.

Phase 2: Define – Framing the Problem

In the Define phase, teams translate empathy findings into clear, actionable problem statements. This anchors the next steps and ensures alignment with user needs.

From Insights to Problem Statements

  • Affinity Diagrams: Cluster related insights to find patterns
  • “How Might We” Questions: Open-ended prompts for ideation
  • Problem Statements: Define the user, their need, and why it matters
  • Success Criteria: Set measurable outcomes for solution evaluation

Phase 3: Ideate – Generating Creative Solutions

The Ideate phase encourages teams to explore a wide range of ideas. Prioritize quantity, explore the unexpected, and connect concepts.

Templates to Spark Innovation

  • Brainstorm Canvas: Capture and expand ideas on an infinite canvas
  • Idea Prioritization Grid: Rank ideas based on impact vs. effort

Phase 4: Prototype – Building Tangible Concepts

In the Prototype phase, ideas become tangible through mockups, wireframes, or interactive demos. Teams test functionality before development.

Rapid Prototyping Tools

  • Sketches & Low-Fi Mockups: Quickly visualize concepts
  • Wireframes: Lay out structure and interaction paths
  • Clickable Prototypes: Simulate user journeys in Creately
  • Version Control: Annotate iterations and feedback

Phase 5: Test – Validating with Users

The Test phase validates whether the solution solves the right problem and meets user expectations.

Testing and Learning Tools

  • Test Plans: Define scripts, goals, and usability metrics
  • Feedback Grid: Organize observations and user quotes
  • Data Tags: Highlight trends and pain points

Phase 6: Implement – Bringing Solutions to Life

In the Implement phase, validated prototypes move to live solutions. Strong project planning and stakeholder visibility are key.

Deployment & Handoff Tools

  • Kanban Boards: Track tasks and blockers
  • Roadmaps: Align on timelines and milestones
  • Handoff Docs: Embed specs and feedback directly on the canvas

Key Principles of Design Thinking

Adopting the Design Thinking Model means embracing key mindsets that prioritize users and foster iterative innovation. These principles guide each stage of the process and align teams around solving real problems collaboratively.

Core Mindsets of Design Thinking

  • Human-centricity: Focus on user needs, context, and emotions.
  • Iteration: Repeatedly refine solutions based on feedback.
  • Collaboration: Leverage diverse perspectives from cross-functional teams.
  • Experimentation: Rapid prototyping to test and validate assumptions early.
  • Comfort with Ambiguity: Stay open to evolving solutions.

Integrating these principles ensures that every phase of the Design Thinking Model stays grounded in empathy, clarity, and creative momentum.

Learning and Adopting Design Thinking Practices

Effective design thinking training blends theoretical frameworks with hands-on, collaborative experiences. Teams deepen skills by applying each phase to real projects, testing assumptions, and iterating in cross-disciplinary groups for diverse perspectives.

  • Blend theory with hands-on workshops and live case studies, allowing teams to apply design thinking phases to tangible product or service challenges.
  • Use Creately’s collaboration features for synchronous remote sessions or in-person whiteboarding, ensuring that all participants contribute ideas in real-time.
  • Curate a library of templates, documented case studies, and project retrospectives within Creately to institutionalize best practices and avoid repeated mistakes.
  • Encourage cross-disciplinary pairing—designers, developers, researchers, and stakeholders collaborate to surface diverse viewpoints and generate innovative solutions.

Integrate periodic design thinking sprints into team routines, supported by Creately’s analytics to monitor progress and identify skill gaps. Encourage reviews and feedback to reinforce learning. Over time, this structured approach embeds a culture of user-centric problem-solving. Continuous improvement.

Resources:

Chon, H. and Sim, J. (2019). From design thinking to design knowing: An educational perspective. Art, Design & Communication in Higher Education, 18(2), pp.187–200. doi:https://doi.org/10.1386/adch_00006_1.

Chou, D.C. (2018). Applying design thinking method to social entrepreneurship project. Computer Standards & Interfaces, 55(0920-5489), pp.73–79. doi:https://doi.org/10.1016/j.csi.2017.05.001.

Sandino, D., Matey, L.M. and Vélez, G. (2013). Design Thinking Methodology for the Design of Interactive Real-Time Applications. Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 8012, pp.583–592. doi:https://doi.org/10.1007/978-3-642-39229-0_62.

FAQs on the Design Thinking Model

What is design thinking, and why does it matter?

Design thinking is a human-centered approach to innovation combining empathy, definition, ideation, prototyping, testing, and implementation. It grounds solutions in real user needs, fosters collaboration, and reduces risk by validating concepts early through feedback. These benefits matter across product and service design.

How do the phases of the design thinking model work together?

Each phase builds on the previous: Empathize uncovers user needs; Define frames the problem; Ideate generates solutions; Prototype brings ideas to life; Test validates with users; Implement delivers the final product. Iteration loops enable revisiting earlier stages.

When should teams revisit earlier phases?

Teams can loop back at any point when testing or prototyping uncovers unexpected user behaviors or requirements gaps. Returning to Empathize or Define refines understanding and problem framing, ensuring subsequent ideation and prototyping align with evolving insights.

What tools support each phase in remote settings?

Remote teams rely on digital whiteboards, video conferencing, and platforms like Creately . Its templates for empathy mapping, affinity diagrams, mind maps, wireframes, and user testing collections enable seamless participation. Real-time cursors and commenting maintain team alignment across locations.

How can organizations measure ROI from design thinking?

ROI metrics include reduced development time, defect reduction, and higher user satisfaction scores. Compare sprint durations to assess time-to-market improvements, and track Net Promoter Scores or success rates in usability tests. Linking outcomes to revenue savings quantifies design thinking’s impact.

Is design thinking suitable for non-digital projects?

Design thinking originated in product design, where empathy and rapid prototyping informed physical development. Today’s design thinking framework adapts seamlessly to service design, organizational processes, and challenges. Emphasis on user insights and iterative refinement applies in digital and analog contexts.
Author
Yashodhara Keerthisena
Yashodhara Keerthisena Content Writer

Yashodhara Keerthisena is a content writer at Creately, the online diagramming and collaboration tool. She enjoys reading and exploring new knowledge.

View all posts by Yashodhara Keerthisena →
Leave a Comment

Join over thousands of organizations that use Creately to brainstorm, plan, analyze, and execute their projects successfully.

Get Started Here
Join Creately